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(+1)

It's lovely. Cute artstyle, the shadows chasing having the light distorted athmosphere and gameplay is really smooth. Pretty damn nice work.

(+1)

Nice little game.  I found all the stones and had one hell of a time finding my way back to the pillars.  I imagine this would be like getting lost in a cave - all the corridors start looking the same after a while.  I like the sound design with the ominous feeling as shadows get closer.  

(+1)

Great game! I like the idea of it, basically a game of tag, avoiding the darkness, really cool concept! Very good art, warm feel to it. The game had a massive lag spike right when I placed the 3rd stone, I see that when you put more stones it escalates in difficulty, which I thought was great. Unfortunately I couldn't find the 5th stone, and I think i was just given the 4th without finding it as soon as I placed the third, and then I got lost looking for the last one. Good job with this, I know after judging you'll be able to fix the issues and have a fun game to play!

(3 edits)

Thanks for the kind comment, really appreciate it:D
Yes unfortunately we only discovered the lag spike issue a few hours before submission and couldn't figure it out in time.
The whole stones bit in the center(being added on the last few days) is quite unfinished and buggy as you can see😅